slot
0.0.1
A real time UI render framework
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include
Target
Target → Resource 关系
文件在 include/Target
在 include/Resource 中引用
DirectX
/
DX12MaterialManager.h
Material
/
BaseMaterial.h
DirectX
/
DX12MaterialManager.h
ResourceRef.h
DirectX
/
DX12MeshManager.h
Mesh
/
BaseMesh.h
DirectX
/
DX12MeshManager.h
ResourceRef.h
DirectX
/
DX12PipelineState.h
Shader
/
BaseShader.h
DirectX
/
DX12RenderBatch.h
Material
/
BaseMaterial.h
DirectX
/
DX12RenderBatch.h
Mesh
/
BaseMesh.h
DirectX
/
DX12RenderBatch.h
Shader
/
BaseShader.h
DirectX
/
DX12RenderBatch.h
Texture
/
BaseTexture.h
DirectX
/
DX12RenderBatch.h
ResourceRef.h
DirectX
/
DX12Shader.h
Shader
/
BaseShaderComponent.h
DirectX
/
DX12Shader.h
ResourceRef.h
DirectX
/
DX12TextureManager.h
Texture
/
BaseTexture.h
DirectX
/
DX12TextureManager.h
ResourceRef.h
制作者
1.10.0