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slot 0.0.1
A real time UI render framework
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#include "DX12Command.h"#include "DX12Common.h"#include "DX12DepthStencil.h"#include "DX12GlobalConst.h"#include "DX12MaterialManager.h"#include "DX12MeshManager.h"#include "DX12Msaa.h"#include "DX12PipelineState.h"#include "DX12RenderBatch.h"#include "DX12RootSignature.h"#include "DX12Shader.h"#include "DX12TextureManager.h"#include "DX12WindowSurface.h"#include "Target/Render.h"#include "d3d12.h"#include <vector>

类 | |
| class | z8::DX12Render |
命名空间 | |
| namespace | z8 |
| 世界矩阵 描述坐标系,左手坐标系 使用 DirectX12 坐标系的描述 | |